# Event Tag Sequence

The Event Tag Sequence is a list of actions with branching conditions that execute when an entity is interacted with. These are the parameters of a sequence:

  • Name
  • Description
  • Interaction Conditions
  • Tags

# Tags

# Comment

This tag's purpose is for keeping notes on the sequence. They do not affect the state of the novel nor the environment.

# If

The If tag containst two different lists of tag sequences: True Branch and Else Branch. Based on a set of conditions, the True Branch is played when the condition is true, and the Else Branch when it is false.

# Action

The Action tag executes a list of actions that can either be Map Entity Actions or Novel Actions.

# Map Entity Actions

  • Play Animation. Plays an animation of an entity. Set the instanced entity that will play the animation, if it will loop and on which direction the entity should look towards.
  • Change Direction. Change the direction an instanced entity of the map is looking at.
  • Change Outfit. Change the outfit of an instanced entity for this map only.

# Novel Actions

To learn about Novel Actions, take a look at Actions.